Friday, November 25, 2016

Unity - [Useful Tips] UI Loading Scene Bar [Tutorial] 02


Unity - UI Loading Scene Bar

In this episode we will create UI (user interface) with some progress bars.
We are going to build a radial progress bar, a progression with rotating image and a ret bar.
In the rotating image we will create a C# script to force the image to rotate.
To finish we will test the various options available such as real progression, virtual progression, text with percentage or loading.
I hope the tip will be useful for you, as it was for me.

Thursday, November 24, 2016

Unity - [Scene Transition] CSharp Loading Scene Manager [Tutorial] 01


Unity - CSharp Loading Scene Manager

In this episode we will create our CSharp script to manage the transition of our scenes.
The script will have the option to manage bars with real synchronized progress or virtual through incremental progress.
We'll also add the option to pause the loading with the possibility of continuing to load by pressing any key on the keyboard or mouse.
The coding will take into account the security using abstract class, private variables and coroutines.
I hope the tip will be useful for you, as it was for me.

Unity - [Useful Tips] Automatically Create a Header in CSharp [Tutorial]


Unity - Automatically Create a Header in C# Script

Is there a way to automatically create a header in a C# script with some information about the source and date the file was created.
Even if you want, you can add more information like your company name, email address and website address.
This tutorial will explain step by step how to create a C# script and add it to your project to create your header automatically.
I hope the tip will be useful for you, as it was for me.

Wednesday, November 23, 2016

Unity - Change the Default CSharp Script - 00 Tutorial


Unity - Change the Default CSharp Script Template

When you create a new script in Unity you end up with a rather basic pre-generated class.
But you can change that and I’ve been happy with the template I created.
This tutorial will show you how you can do it.
I hope the tip will be useful for you, as it was for me.

Virtual Machines - VirtualBox - Installation Package - 02


VirtualBox - Installation Package - 02

In computing, a virtual machine (VM) is an emulation of a computer system.
Virtual machines are based on computer architectures and provide functionality of a physical computer.
Their implementations may involve specialized hardware, software, or a combination.
Oracle's VM VirtualBox is a free virtualization app that does most of the things commercial virtualization apps like VMware Fusion at VMware, and Parallels Desktop at Amazon can do.
Like them, VirtualBox runs almost any version of Windows, Linux, and most other Intel-based operating systems on a Mac, Windows, or Linux desktop.
Unlike those paid apps, VirtualBox has one major advantage.
It's free.

Virtual Machines - VirtualBox - Installation Procedure - 01


In computing, a virtual machine (VM) is an emulation of a computer system.
Virtual machines are based on computer architectures and provide functionality of a physical computer.
Their implementations may involve specialized hardware, software, or a combination.
Oracle's VM VirtualBox is a free virtualization app that does most of the things commercial virtualization apps like VMware Fusion at VMware, and Parallels Desktop at Amazon can do.
Like them, VirtualBox runs almost any version of Windows, Linux, and most other Intel-based operating systems on a Mac, Windows, or Linux desktop.
Unlike those paid apps, VirtualBox has one major advantage.
It's free.

Unity - Splash Screen with Loading Bar - Introduction - 00 Tutorial


Unity - Splash Screen with Loading Bar

Title: Introduction

Welcome to this tutorial about Unity 5, SPLASH SCREEN WITH LOADING BAR.

What we are exemplify here are some ways and techniques, to create a scene transition with a splash screen with loading bar, to indicate the progress until the execution is completed and load a scene.

We will develop the user interface and the C# scripts.We will explain how with the Unity 5 UI, we can build loading rectangular, circular or rotating images, with a progress percentage, or loading text indicator, or even to pause the process and pressing any key to continue.

Let's get started.